Introduction to Game Making with Twine

Twine is a powerful yet accessible tool for creating text-based games and interactive fictions that has many potentials for classrooms of all kinds. Twine has been used to create notable games such as the award-winning, controversial Depression Quest, and has been a platform for marginalized game developers to create and share their own stories. This…

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Network Detroit 2016

Network Detroit: Digital Humanities Theory and Practice is one of the major digital humanities conferences in the great lakes region, drawing scholars from across the Midwest and Canada. The goals of the conference are to foster: a census of Midwestern, especially Detroit-area, digital humanities projects opportunities for participants to discuss inter-institutional collaboration the use of…

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Conference Report: The Land of HASTAC ’16

The steady dry heat of roughly 100 degrees fahrenheit in Tempe, Arizona may have slowed down our walking and upped our water intake, but it did not alter the participants’ enthusiasm for the 2016 HASTAC (humanities, arts, science, and technology alliance collaboratory) annual conference. My HASTAC 2016 journey began with former MSU alum from the…

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